February Magic Schedule

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February Magic Schedule

FNM Standard, Legacy Modern-   
Start Time 6:30; 
Entry Fee $2;
Swiss Rounds;

FNM Commander-Multi-Player
Start Time 9:30
Entry Fee $5
Pods of Four
Prizes: Booster packs. In a table of four the prize pool will be 5 packs.
If you eliminate a player you win a pack. If you win the table you win 1 packs.

FNM Drafts –
2 Pods Draft Starts at 6:30
Entry Fee:  $15
Keep What You Draft; 
Swiss Rounds;
Latest Draft Format (e.g., currently Kaladesh); 
Prizes: consist of 3/2/1/1 booster pack prizes (based on 8 players) to the Top 3 and FNM foils distributed to the Top 2 players automatically.

Feb 3  –  FNM Standard and Legacy 4 proxies allowed 6:30 pm start time, $2 2 Kaladesh Draft  8 man Pods $15 3-2-1-1 Commander at 9:30 pm $5 pods of 4.
Feb 7  –  Tuesday Modern 6:30 start time $2 entry with entry redistributed as prize.
Feb 10 –  FNM Standard 6:30 pm start time, Commander at 9:30 pm $5 pods of 4. Modern FNM  $2 entry. 2 Kaladesh Draft  8 man Pods $15 3-2-1-1 Commander at 9:30 pm $5 pods of 4.
Feb 12 – Aether Revolt Game Day 11 am and 5pm Standard Free entry.
Feb 14 –  Tuesday Modern 6:30 start time $2 entry with entry redistributed as prize.
Feb 17 –  FNM Standard and Legacy 4 proxies allowed 6:30 pm start time, Commander at 9:30 pm $5 pods of 4. 2 Kaladesh Draft  8 man Pods $15 3-2-1-1
Feb 18 – Standard League begins at 2 pm. Details below.
Feb 21 –  Tuesday Modern 6:30 start time $2 entry with entry redistributed as prize.
Feb 24 –  FNM Standard and Modern 6:30 pm start time, Commander at 9:30 pm $5 pods of 4. 2 Kaladesh Draft  8 man Pods $15 3-2-1-1
Feb 25 – Standard League 2pm
Feb 28 – Tuesday  Modern 6:30 start time $2 entry with entry redistributed as prize.

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Win an alternate art Battle for Zendikar land by playing in 6 standard events between Feb 13 and April 15. Includes FNM and standard league.

Standard Points League.
Each Saturday from Feb 18 to April 15.
2 pm start time.

$1 entry each time. The entry goes into a pool which will get divided on the last day.

Points
3 points for a match win
2 points for a tie
1 point for a loss

8 points for completing 1 full transformation cycle of startled awake. (awarded only once per match)

5 points for winning a game with one of the following cards: Felidar Sovereign Hedron Alignment Mechanized Production Triskaidekaphobia Dubious Challenge
5 points for playing with a peasant standard deck. (commons, uncommons only) (awarded once per event)
4 points for milling an opponent out.
4 points kill an opponent with an ornithopter
3 points for killing yourself.
3 points for winning through non combat damage means. Does not include concession.
2 points for killing an attacking Gideon
2 points for having 1 of each basic land on the field. (awarded only once per match)
-2 points for destroying a non creature land