Adventure, madness, strange creatures and strange lands fill this issue of The Rifter®. This issue is a playground for heroes and a source of adventure, but beware the danger that lurks in the shadows.
Every issue of The Rifter® is an idea factory for players and Game Masters to generate new ideas and find new avenues of adventure. It provides useful, ready to go source material you can just drop into your ongoing games. A doorway to new possibilities and numerous Palladium role-playing worlds. And the many new characters, O.C.C.s, powers, magic, weapons, villains, monsters, adventures and ideas for one setting can be easily adapted to any Palladium setting.
Rifter® #77 Highlights:
Rifts® – the City of Nowhere, an adventure setting by Brett Caron. Capitalism, magic and dangerous secrets build an enchanted city with a dark underbelly that may not hold.
Heroes Unlimited™ – “official” source material by Kevin Siembieda. The mad genius of Doctor Feral breeds new mutant menaces, heroes and adventure. Four new super abilities.
Palladium Fantasy RPG® – the City of Khemennu, an adventure setting by Ian Herbert. A holy city dedicated the Church of Light and Dark, and resting place of the legendary Sun Disc. A place of intrigue, magic and adventure.
Splicers® – I am Legion, Part Six, by Charles Walton II, Chris Kluge and Lance Colley – “official” source material. This is it! The final battle against Legion! The Legion personality and her Black Shroud armor statted and described. Secrets and dangers revealed about the Factory Walker and more. Even in victory, the world may never be the same.
News, coming attractions, product descriptions and more.